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May 2017

May 25, 2017 5 notes
May 24, 2017 4 notes
May 23, 2017 44 notes
#grime #art
May 22, 2017 3 notes
May 21, 2017 3 notes
#art #pixel
May 19, 2017 7 notes
May 18, 2017 7 notes
#grime #art
May 17, 2017 42 notes
#photoshop
May 16, 2017 13 notes
#art #grime
May 15, 2017 11 notes
#space
May 14, 2017 11 notes
#grime
May 11, 2017 10 notes
#pixels
May 10, 2017 6 notes
May 9, 2017 16 notes
#photoshop
May 7, 2017 8 notes
May 5, 2017 6 notes
#photoshop #adobe photoshop #art
May 4, 2017 9 notes
#photoshop #art #grime
May 4, 2017 154 notes
#art #crystal #photoshop

May 2016

May 3, 2016 36 notes
May 1, 2016 31 notes

April 2016

Play
Apr 28, 2016 18 notes
Apr 28, 2016 45 notes
Apr 19, 2016 26 notes
Apr 11, 2016 52 notes
#optical illusion #psychedelic #art #artists on tumblr #design
Apr 10, 2016 15 notes
#particle #physics #art #digital art #3d art
Apr 7, 2016 17 notes
#glitch #baby #tv #glitch art #art
Play
0:46
Apr 2, 2016 8 notes
#dancing #baby #owsla #dance #3d
Apr 1, 2016 88 notes
#glitch #glitch art #psychedelic #trippy #digital art
Apr 1, 2016 37 notes
#space #earth #galaxy #retro scifi #scifi

March 2016

Mar 30, 2016 225 notes
#glitchart #glitch art #glitch #psychedelic #photoshop
Mar 28, 2016 96 notes
#glitch #glitchart #cinema4d #texture #psychedelic
Mar 21, 2016 45 notes
#psychedelic #cinema 4d #artists on tumblr #photoshop #trippy
Mar 18, 2016 19 notes
#cinema 4d #photoshop #psychedelic #artists on tumblr #artislife
Mar 17, 2016 24 notes
#psychedelic #hair #cinema 4d #artists on tumblr #glitch
Mar 16, 2016 40 notes
#psychedelic #trippy #glitch
Mar 14, 2016 31 notes
#3d art #psychedelic #digital art #photography #glitch art
Mar 13, 2016 24 notes
#science #3d art #biology #digital art #glitch art
Mar 12, 2016 12 notes
#cinema 4d #psychedelic #lines #photoshop #glitch
Mar 11, 2016 17 notes
#3d art #photoshop #glitch art #glitch #hair
Mar 8, 2016 25 notes
#psychedelic #hair #3d art #glitch art #photoshop
Mar 5, 2016 57 notes
#glitch #glitch art #psychedelic #pixel sorting #databending
Mar 4, 2016 28 notes
#glitch #psychedelic #photoshop #trippy
Mar 3, 2016 19 notes
#glitch art #glitch #psychedelic #photoshop #trippy
The result of a 3 hour experiment.youtube.com

This is what 3 hours on a laptop looks like. 

Mar 3, 2016 3 notes
Mar 2, 2016 59 notes
#psychedelic #optical illusion #glitch art #trippy #trippin
Mar 1, 2016 18 notes
#organic #waves #cinema 4d #3d art #artists on tumblr

February 2016

Feb 28, 2016 73 notes
#glitch #glitch art #psychedelic #trippy #photoshop
Feb 27, 2016 71 notes
#glitch art #glitch #psychedelic #trippy #photoshop
You've probably already answered a question like this already, but when you create something in cinema, do you already have an idea of what you're going to make and how to do it? I make everydays, and one of the biggest struggles I have is that I feel I need to know exactly what I'm going to create, and how I'm going to do it. Most of the time I just play with settings or try to recreate an image I see on Tumblr, but it doesn't feel like I'm putting in any effort. Is there a way around this?

If you’re just starting out in C4D, replication isn’t a bad thing because It forces you to learn the software so don’t get down on yourself. Once you have built up a series of techniques you can then start developing your own ideas. Like you, I replicated a lot at first and then I started exploring my own ideas. My advice is to watch a tutorial, figure out how something is done, and then explore that technique in your own way. The fact that you are making everydays is key, you will have no problem pumping out images if you create something daily.  

Feb 27, 2016 5 notes
Hey! I wanted to see if i could get some advice. Do you have any tips on speeding up render times?

Im no expert but I will share with you what I’ve learned so far. If your scene is simple, there are a few things you can do. In your render options you can reduce the numbers for “ray depth, reflection depth, and shadow depth”, this wont do much but can take a few seconds off. If your rendering out an animation you can do this since every second off adds up. If you are using ambient occlusion turn on cache this will speed up your AO calculations a bit. If you are using transparency, blurriness, subsurface scattering, etc.. there is really no escaping lengthy renders. If you have a lot of objects in your scene and you are using multiple light sources, you are better off using physical renderer. There are some tutorials online that go in depth on what your settings should be. I would recommend watching those. In reality, a quick render should only be used when you are making adjustments to your scene. Once you get to the point where you are satisfied with your scene, turn your settings up and just let it render. Go do something else , flip an egg, paint a picture, you want your art to look good so you’re better off just dealing with the render. If you have a Nvidia chipset you can buy Octane render, this will most definitely speed your renders but you have to be wiling to spend a few extra bucks. 

Feb 27, 2016 2 notes
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