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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna

Anonymous asked:

Hey! I wanted to see if i could get some advice. Do you have any tips on speeding up render times?

Im no expert but I will share with you what I’ve learned so far. If your scene is simple, there are a few things you can do. In your render options you can reduce the numbers for “ray depth, reflection depth, and shadow depth”, this wont do much but can take a few seconds off. If your rendering out an animation you can do this since every second off adds up. If you are using ambient occlusion turn on cache this will speed up your AO calculations a bit. If you are using transparency, blurriness, subsurface scattering, etc.. there is really no escaping lengthy renders. If you have a lot of objects in your scene and you are using multiple light sources, you are better off using physical renderer. There are some tutorials online that go in depth on what your settings should be. I would recommend watching those. In reality, a quick render should only be used when you are making adjustments to your scene. Once you get to the point where you are satisfied with your scene, turn your settings up and just let it render. Go do something else , flip an egg, paint a picture, you want your art to look good so you’re better off just dealing with the render. If you have a Nvidia chipset you can buy Octane render, this will most definitely speed your renders but you have to be wiling to spend a few extra bucks. 

Anonymous asked:

huge fan of your work. I'm current in college doing business major, I'm planning to take graphic design as well for my either major or minor. Just wanted to ask you if you don't mind sharing, what do you do for living, graphic designer for a company? Thank you, keep up your great work, you're inspiration to many of us.

Big thanks my friend. I work at a hospital and eventually will be going back to school for medicine. If my art continues to take off, this may become my career but honestly who knows. This really just started out as an effective way to shut my mind up but I would love to do it as a full time career. 

Anonymous asked:

Hey man! Great renders bro! What's Your favorite C4D light setup? Are You using luminance channel to achieve that inner-glow effect? Can You give us some tips about the lightning? And are You using the built-in physical renderer? becouse Your renders look reeeealy smooth and clean! Great work man, keep it up! Cheers

Thanks man! so to get that effect yes im using the luminance channel but im using ChanLum and fading that out with a fresnel. I kind of discovered it by accident and recently ive been using ChanLum for everything. It looks so damn good with soft shadows. Try it out, you wont be disappointed! and yes I also use physical renderer in most situations. 

Anonymous asked:

what tutorials did you watch to get good at making landscapes in cinema 4d like what did you type in? Also i you did watch any tutorials for this what were they called: Combining 3d and 2d (Cinema 4d landscape for example and 2d image for example a picture of a person from photoshop)

Just experimenting with the landscape object in c4d can generate some cool results. I would recommend using the relief object with digital elevation models and height maps as well. You can find height maps just by googling them or using data from NASA.

Anonymous asked:

what plugins do you use in Cinema 4D ? I try to learn cinema 4D and i would start on good bases (Sorry for my english, i'm french)

I don’t really use many plugins (yet) i am concentrating on learning Cinema 4D inside and out before I start using a series of plugins. Although, I do use the plugin “drop to floor” religiously and I also just started learning x-particles. 

Anonymous asked:

how did you get so good at cinema 4d and 3d art?

Ive watched a lot of tutorials and spent a lot of time messing with C4D over the past few months but trust me when I say i’m not good at C4D; i’m still a straight up noob and I still have a lot to learn. The best way to learn anything is to get yourself the program and experiment with it. Like anything else, you gotta spend time with it and practice. 

itsespion asked:

Hey - huge fan of your work! :) Just wondering, where do you get your models for your glitch art / would you ever consider doing tutorials on that glitchy style (its so hard to find someone to learn from)

If you get a subscription to Adobe Stock , you can license images of models. To achieve the textures, you can use some online resources such as http://www.clintonmckayart.com/pixelsort/live.html . With the link i provided, you will achieve a pixel sorting effect, which can be used to build the textures you will eventually overlay onto your model. Just experiment by loading different images into the “choose file” section. Some pictures work better than others so its all about experimentation. After you get a texture you like, overlay it onto your model in photoshop. I would suggest reading up on glitch art. A good place to get some more information is here http://www.glitchet.com/resources .